Filipino Basketball League in San Antonio

Subtitle

Filipino Basketball League of San Antonio
Rules and Regulations

  1. NCAA rules will apply except as noted.
  2. ELIGIBILITY
    1. Players MUST have minimum 1/4 Filipino ethnicity. No limit in how many Filipinos can play at game time.
    2. Southeast Asian is allowed, including Chinese, Japanese & Korean. All players must be minimum ½ (Chinese, Japanese, Korean, Vietnamese, Thailand, Malaysian, Cambodian, Guamanian, etc.)
    3. 2 Southeast Asian players and only one player over (6’-0”) can play at a time during game.
    4. Sufficient proof such as birth certificate and driver license must be submitted. Original documentation will be required. Illegible copies will not be accepted. The burden of proof is on the team to prove your player’s ethnicity.
    5. Even though the player can speak the language or born in the Country it does not mean thewir ethnicity is Filipino/Southeast Asian.
    6. Any player who does not comply with the above requirements will not be allowed to play.
    7. Team must submit new players’ identification (photocopy will be accepted) ONE WEEK before the start of the league. New Players identification must bring the original copy at the start of the league. Please see Appendix A for Guidelines of Proving Ethnicity.
    8. All new players (including Filipinos) on the league must show proof of ethnicity. If birth certificate does not show ethnicity, the player relatives (Parents or Grandparents) could provide proof of Ethnicity as well. No verbal proof is acceptable. Final decision is from the committee.
    9. New players will be check for ethnicity whether it’s someone’s relative (Parents, Grandparents, Uncle, Aunt, Brother, Friends and etc),
    10. The last day for new players to show original documents proof of ethnicity will be on the team 3rd game of the League. The committee will designate what time on the 3rd league game to show up with proof. If a new player failed to provide the proper documentation to the committee and he plays in the first game, the team will forfeit Game 1.
    11. New players must play within the first 3 league games/team 3rd game or they cannot participate in the league.
  3. TEAM ROSTER
    1. Each team can have a maximum of 15 players per team plus the coaches.
    2. No person is allowed in the bench who is not designated as a coach or player. Everyone in the bench must have uniforms except for the coach. This is an automatic technical.
    3. Team Roster must be submitted a 2 WEEK before the start of the league. There will be no replacement players once the first games of the league begin. Please see Appendix B for Team Roster Form. Final roster must be turn in by the 3rd game.
    4. Line ups must be submitted to the scorekeeper ten (10) minutes prior to game time. If a team does not turn in the scorebook (complete name, number & team name), it will be given an automatic technical foul and the opposing team will be awarded two free throws. If a team thinks that it cannot produce a score sheet card prior to its game, the team must notify the league committee or pay the league $5 for score sheet preparation.
  4. TEAM JERSEY

    1. It is required that members of all teams have Jerseys or reversable jersey (preferred) of different color, with six (6) inch numbers on front and back. Short pockets are allowed.
    2. Players cannot play without a uniform and must match whether it is dark or bright with numbers.
    3. Number greater than any double digit as well as special characters such punctuation marks or any other characters (i.e. @, #, $, %, &, etc) are prohibited from being represented as jersey numbers.
    4. Permanent numbers front and back. A PLAYER CANNOT PLAY IF HE HAS NO JERSEYS NUMBERS.
    5. No Jewelries, bandanas or any other personal accessories are allowed to be worn during the game.
  1. LEAGUE PLAY
    1. Game consists of two 20-minute halves
    2. During Regular Games, Game Clock will only stop final 2 minutes of the 2nd half; occurrence of an injury and Officials time out. During the play-offs, Game Clock will stop on time-outs, final 2 minutes of the 2nd half; occurrence of an injury and Officials time out.
    3. Clock will not stop on the final 2 minute, if a team has a 20-point lead.
    4. Clock will not stop on the final 1 minute, if a team has a 15-point lead.
    5. During game play in which the losing team are committing excessive fouls in the final seconds and does not have a chance to catch up, the referee or the committee can call the game over.
    6. Each team is allowed 2 timeouts per half. No timeout can be carried over on overtime, each team will be given 1 timeout.
    7. If the team does not have a timeout, the team is given a technical foul.
    8. Last 2 minutes of the game, the team can call a timeout and either team has the option of inbounding the ball at mid court.
    9. When a free throw is not successful and the ball is to remain live, the game clock starts when the ball is legally touched by or touches a player on the playing court. (Final 2 minutes or time is suspended). This is the same in an inbound play.
    10. The team fans or other fans are not allowed to sit behind the bench of the teams playing. The only persons allowed are the players and coaches. This is an automatic Technical (Coaches or team captain is responsible to abide by this rules).
    11. Players must play a minimum of 3 games to be eligible to play in the playoffs.
  2. FORFEIT POLICY
    1. Any team failing to appear 7 minutes after the game starts or have less than four (4) players for league play. Opposing team gets 2 pts.
    2. If an ineligible player is found to have participated.
    3. If a player is ejected and does not leave the gym within one (1) minute.
  3. PLAYOFF SEEDING
    1. Playoff seeding is based on the best record.
    2. If there are two teams tied with the same record, the head-to-head between the two teams will be considered.
    3. If there are more than 2 teams tied with the same record, the head-to-head system will be reviewed first followed by the point system. Points are only counted between the teams that are tied and not the whole league play.
  4. OVERTIME
    1. First overtime will be a 2-minute running time and stop time last minute for league games. There will be jump ball. Second overtime will be 1-minute running time and stop time last 30 second for league games. There will be jump ball and first team to score wins game.
    2. Playoffs: The first overtime will have a 2-minute game time and stop time 1 minute to be played to determine the winner. Succeeding overtimes will only have 1-minutes to play and stop time 30 second to be played.
    3. No timeout carries over and both teams get one timeout.
    4. Playoff-Clock will stop on time out, final 1 minute and Official time out.
  5. DISQUALIFICATION
    1. Members of the committee can approach the team coach during game time to warn them to control the team or a player. It is the responsibility of the coach to tell the team or player to cool off.
    2. Physical or verbal threats or excessive profanity directed towards officials or opposing team member. (Suspension/ discretion of committee for permanent disqualification from league)
    3. Players and coaches who leave the bench to get involved in any heated arguments or fighting in the court will be suspended.
    4. Fighting will not be tolerated; any player or coach who gets involve in a fracas will be suspended for the rest of the League and the consecutive years of the League.
    5. A player with a second (2) suspension will not be allowed to play the rest of the League.
    6. The commissioner or members of committee will be watching for player or Coaches who is abusive verbally, shows excessive profanity or physically tries to hurt a player. They will bring it up to the committee and decide whether to give warning, suspend for one (1) game or remainder of the League and the consecutive year league.
    7. If a player is ejected in the game due to either unsportsmanlike conduct (after obtaining 2 technical fouls) or any other reason, he is automatically suspended in the next game and has to pay a fine of 10.00 to the League.  He won’t be allowed to play again after his suspension unless he pays the fine. (See rule 7. Disqualified for other unsportsmanlike conduct).

  1. TECHNICAL FOULS
  1. Offended team will be awarded with 2 free throws and ball possession will be based at the point of interruption. The technical foul free throws will be administered first prior to another call. An exception to this rule will be enforced on flagrant fouls. On Flagrant fouls, the offended team will get 2 free throws plus ball possession.
  2. Any player who is called for a second technical foul will be ejected from the game and must leave the premises of the gym. He has one (1) minute to leave the gym.
  3. Referee has Final Decision.
  4. Any abusive verbal comments or profanity directed towards any officials is an automatic Technical Foul. Any player who touches a referee which resulted from a call will be automatically assessed with a Technical Foul.
  1. OTHER RULES


      1. Team designated to be the committee for the week that does not show up or stay for all games, will be suspended for the next games and a fine of $20.00.
      2. No show up on game time, the team cannot play the next game until a fine of $20.00 is paid.
      3. Teams needs to show up for all league meetings or a fine for $10.
      4. Teams that will advance to the championship game will have to pay additional referee fees so that the 3rd place and championship games will have three (3) officials.
      5. New players must play two seasons for the team. Except if the team does not exist for the next season. A team cannot pick up more than one player from an opposing team. Except with the permission of the representative of the opposing team.
      6. Cannot have more than 3 out of town players per team.
      7. Referee, Commissioner, or Committee can call a player from play and sit for (3) minutes for misconduct.
      8. Misconduct of coaches or players to referees or league and will be suspended from the next game and pay a fine of $20. For the second misconduct the coaches or players will be ban from league for one year or indefinitely.
      9. NO PROFANITY will be allowed in any games. The referee will have an option to give a warning or an automatic technical to a player or coach. The opposing team will be awarded with 2 free throws and ball possession will be based at the point of interruption.
      10. The committee of the day or the commissioner of the day can give a warning or an automatic technical foul for any profanity shown during the game.
  1. GUIDELINES FOR PROVING ETHNICITY
  1. New players participating in the Filipino Basketball League MUST bring the items listed below in order to prove their ethnicity for Natural born Filipinos and Naturalized American:
  • Driver’s License, Birth Certificate, Passport
  • Approved Report of Birth from Philippine Consul (For American citizen born to both Filipino Parents)
  • Provide families pictures and answer question of the person validating ethnicity.
  1. For ½ Filipinos
  • Driver’s License, Birth Certificate showing one of the parents being Filipino or
  • Marriage License of Parents which shows either parent being Filipino.
  • Provide families pictures and answer question of the person validating ethnicity.
  1. For ¼ Filipinos
  • Driver’s License, Birth Certificate showing one of the parents being ½ Filipino or
  • Marriage License of grandparents which shows either grandparent being Filipino.
  • Provide families pictures and answer question of the person validating ethnicity.
  1. For any Asian and Naturalized American:
  • Please B above.

Committee validation of ethnicity of the player is final.